AI Insights · Timothy · April 2022
Top 5 Final Fantasy Games Performance in Sweden for Q1 2022
Analysis of the top five Final Fantasy games in Sweden during Q1 2022, highlighting weekly revenue, downloads, and active users trends.
In the first quarter of 2022, the top five Final Fantasy games on a unified platform in Sweden showcased varied performance trends in terms of weekly revenue, downloads, and active users. Here’s a detailed breakdown based on data from Sensor Tower.
Final Fantasy XV: A New Empire experienced fluctuations in weekly revenue, peaking at approximately $2.8K in the first week of January. The revenue dipped to around $941 in mid-January before recovering to about $2.1K by the end of February. Weekly downloads were minimal, with only a few instances of downloads recorded, peaking at 7 in late December.
FINAL FANTASY BRAVE EXVIUS showed a solid increase in weekly revenue, reaching about $1.5K in the third week of February. The game started the quarter with a revenue of around $614 and ended Q1 with approximately $670. Weekly downloads varied slightly, with a peak of 23 in late December. Active users saw a slight decrease from 36 to 25 over the quarter.
FINAL FANTASY BE:WOTV had a notable rise in weekly revenue, peaking at around $2.1K in the last week of March. The game started the quarter with a revenue of approximately $1K and experienced a dip to $299 in early March before rebounding. Weekly downloads showed an upward trend, reaching 62 by the end of March. Active users saw fluctuations, starting at 140 and ending at 148.
DISSIDIA FINAL FANTASY OO maintained a steady weekly revenue, with a peak of about $883 in late January. The revenue saw a gradual decline, hitting a low of $141 in early March before stabilizing around $336 by the end of the quarter. Downloads peaked at 34 in mid-March, and active users increased from 11 in mid-February to 30 by mid-March.
FINAL FANTASY Record Keeper experienced varied weekly revenue, starting at $263 and peaking at approximately $516 in late January. The revenue saw fluctuating trends, ending the quarter at around $431. Weekly downloads were minimal, with only one recorded download in mid-February. Active users saw a slight decline from 47 in late December to 35 by the end of March.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.